Friday Dev News #33 - New Buildings & World Gen Fixes
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3
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966
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March 24, 2022
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Feedback and QoL for 6.8.80
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3
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387
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March 24, 2022
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Early access release
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3
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458
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March 24, 2022
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Feedback and QoL for 6.7.78
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2
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404
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March 24, 2022
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Friday Dev News #32 - Procedural Worlds
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3
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588
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March 24, 2022
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Friday Dev News #31 - Prioritization
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4
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1198
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March 24, 2022
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Friday Dev News #30 - Boosting
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2
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872
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March 24, 2022
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Efficiency boosts
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2
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766
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March 24, 2022
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Friday Dev News #29 - Pathfinding Performance
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2
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519
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March 24, 2022
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How to activate GOLD science pack factory
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2
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1050
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March 24, 2022
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Feedback and QoL for 6.3.66
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1
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381
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March 24, 2022
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Friday Dev News #27 - Road Shapes
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6
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1617
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March 24, 2022
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Friday Dev News #28 - Building Snapping
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2
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663
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March 24, 2022
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Friday Dev News #26 - Lane Configuration
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5
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1107
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March 24, 2022
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InfraSpace Alpha 6 released!
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4
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2026
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March 24, 2022
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New player and I'm stuck with efficientcy problems
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8
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2357
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March 24, 2022
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Bugfix Update and how to play InfraSpace after Steam Next
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1
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562
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March 24, 2022
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Feedback Roundup
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2
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421
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March 24, 2022
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Friday Dev News #24 - New Habitats
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4
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943
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March 24, 2022
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Friday Dev News #19 - Power
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9
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1498
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March 24, 2022
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Friday Dev News #23 - Steam Next, Building Animations
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4
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514
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March 24, 2022
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Friday Dev News #22 - City Level Changes, Bugfixes
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3
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622
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March 24, 2022
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Friday Dev News #21 - UI Overhaul
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4
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878
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March 24, 2022
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Friday Dev News #20 - Upgrades
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10
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1576
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March 24, 2022
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Friday Dev News #18 - One Way Roads
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4
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721
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March 24, 2022
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Friday Dev News #17 - Large Balance changes + Composer
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4
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666
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March 24, 2022
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Overdue Feedback
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3
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607
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March 24, 2022
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Letting you know
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3
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538
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March 24, 2022
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Friday Dev News #16 - Road Building Restrictions
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5
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898
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March 24, 2022
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Friday Dev News #15 - Traffic Fixes
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6
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792
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March 24, 2022
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