Friday Dev News #21 - UI Overhaul

Hello everyone!

UI Overhaul

This week, we’re bringing you a brand new user interface. It might not sound like much, but the difference is astonishing :smiley:

Check out the comparison pictures!

Old Building Selection

New Building Selection

Old Factory Info Panel

New Factory Info Panel

Old Research Tree

New Research Tree

Check it out!
If you’ve been playing the Alpha a lot, the new UI might take some getting used to, but I’m sure it’ll be worth it :smiley:

Other news + fixes

Since the new user interface kept us busy all week, we couldn’t take care of all bug reports last week. But we managed to fix the most pressing issues and some simple fixes, too:

  • Fixed an issue where you couldn’t make Science Pack 3
  • Fixed an issue where changing the SFX volume wouldn’t have any effect
  • Fixed an issue where buildings wouldn’t turn yellow or red when constructed in an invalid location
  • Included 4th music track by composer (my favorite so far!)

Happy playing!


New UI graphics look very nice :+1: :grin:
Is it possible to choose which music track(s) to play?

1 Like

Love the new UI Graphics :smiley:
Looks like we still need to have the Research status progress bar on screen when it is running.
Can we have an ‘mouse over’ pop-up ‘name of item’ on the needed resources for the factory info panel. This will help with learning the recipes.

New UI looks great, thanks for the new changes. Really enjoy giving this game a run on the weekends and any time I have free during the week.
Cheers and keep up the great work.