Friday Dev News #133 - New Map Sneak Peek
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1
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490
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September 3, 2023
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Copy a Building
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3
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599
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September 1, 2023
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Wen will version 1.0 be out
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2
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406
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August 29, 2023
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FDN #132 - Distribution Center, Tutorials & Traffic Info
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1
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1657
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August 27, 2023
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Detailed balancing analysis
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3
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434
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August 25, 2023
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The Big Balancing Update is Out!
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4
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982
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August 23, 2023
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Transportation, Supply & Demand visualizations
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5
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574
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August 22, 2023
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Intersections ONLY
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1
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501
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August 21, 2023
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Friday Dev News #131 - Looking back on the Balancing Update
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1
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426
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August 20, 2023
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Districs need some work please
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6
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375
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August 20, 2023
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Ghost town build
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3
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515
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August 18, 2023
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Storage variety
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3
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440
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August 16, 2023
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Friday Dev News #125 - Oil Industry
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6
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745
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August 15, 2023
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Sandbox mode? or multiple lasers to speed up creative
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1
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213
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August 14, 2023
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Friday Dev News #129 - Balancing Update on Friday July 14th!
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2
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447
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August 7, 2023
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Copy&Paste?
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9
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447
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August 1, 2023
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Friday Dev News #127 - Bug Fixes
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4
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381
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July 30, 2023
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Friday Dev News #128 - Uranium Enrichment, Release on 14th of July
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2
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400
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July 30, 2023
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Warehouse District & more
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9
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579
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July 28, 2023
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Elevated Power Poles
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6
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430
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July 28, 2023
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Friday Dev News #126 - Chemical Industry
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1
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552
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July 16, 2023
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Habitat Upgrades
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2
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310
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July 11, 2023
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Enhancement Suggestions
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3
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289
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July 8, 2023
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Blueprints - Any Progress
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2
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326
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July 5, 2023
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Friday Dev News #124 - Residential Service Buildings
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2
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360
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July 3, 2023
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Friday Dev News #122 - What's Next?
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6
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512
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July 1, 2023
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Friday Dev News #123 - Map Editor Progress
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2
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409
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June 30, 2023
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Of cutscenes and men
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1
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343
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June 13, 2023
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Improvement Update Released!
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1
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500
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June 11, 2023
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Underground utility conduit
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2
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492
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June 6, 2023
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