Effeciency bonus, not so efficient?
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2
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863
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March 4, 2022
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Building driveway placement a slight gripe - moves after road placement
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7
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752
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March 4, 2022
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Easiest way to replace gravel road with concrete road
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2
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2148
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March 4, 2022
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Raised Road not building
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2
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1195
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March 2, 2022
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Traffic Lights Update Released!
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3
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2045
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February 26, 2022
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[Suggestion] Bigger mountain ranges {copied from Steam}
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1
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432
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February 26, 2022
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Friday Dev News #59 - Area of Effect
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10
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1945
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March 24, 2022
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Warehouses
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6
|
2743
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March 24, 2022
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Suggestion: Districts that can export anywhere, but only designated resources
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3
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1116
|
March 24, 2022
|
Car Efficiency
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5
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1237
|
March 24, 2022
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Proximity bonuses must go
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6
|
2212
|
March 24, 2022
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Tunnels and bridges
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10
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3667
|
March 24, 2022
|
Adamantine: How do I find it on the map?
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5
|
1306
|
March 24, 2022
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Research Tree: How much of each color do items require?
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|
5
|
1566
|
March 24, 2022
|
Worker RETURNs to space port?
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2
|
634
|
March 24, 2022
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Friday Dev News #58 - Deliveries
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4
|
732
|
March 24, 2022
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See *where* buildings are waiting on for resources
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|
5
|
876
|
March 24, 2022
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Water: Any plans to add it as a resource?
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1
|
428
|
March 24, 2022
|
Research Lab buildings: How many do I need?
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5
|
1274
|
March 24, 2022
|
Just a quick Suggestion
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2
|
404
|
March 24, 2022
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[Suggestion] Foundations
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|
1
|
471
|
March 24, 2022
|
Friday Dev News #57 - UI Scaling & Settlers
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2
|
980
|
March 24, 2022
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[Suggestion] Road information
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|
1
|
652
|
March 24, 2022
|
Suggestion
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1
|
446
|
March 24, 2022
|
My observations, feedback, and suggestions
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|
2
|
517
|
March 24, 2022
|
Friday Dev News #56 - Traffic Light Settings + Update Release Date
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|
1
|
1087
|
March 24, 2022
|
Two suggestions
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3
|
651
|
March 24, 2022
|
Trains arent' using all the provided tracks
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|
4
|
1252
|
March 24, 2022
|
Train Trouble
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|
5
|
1549
|
March 24, 2022
|
Creative Mode
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|
2
|
985
|
March 24, 2022
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