Friday Dev News #129 - Balancing Update on Friday July 14th!
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2
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456
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August 7, 2023
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Why good meals go to waste
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3
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362
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August 2, 2023
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Buggy roads - visual bug
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4
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269
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August 2, 2023
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Copy&Paste?
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9
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455
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August 1, 2023
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Friday Dev News #127 - Bug Fixes
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4
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391
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July 30, 2023
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Friday Dev News #128 - Uranium Enrichment, Release on 14th of July
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2
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407
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July 30, 2023
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Quicksand (sandy roads)
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3
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306
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July 30, 2023
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Cargo Gondola Not Transporting Goods
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1
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323
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July 30, 2023
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Warehouse District & more
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9
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600
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July 28, 2023
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Elevated Power Poles
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6
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438
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July 28, 2023
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Colossal Adamantine Drill floating away
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3
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264
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July 17, 2023
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Friday Dev News #126 - Chemical Industry
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1
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566
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July 16, 2023
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Habitat Upgrades
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2
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319
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July 11, 2023
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Enhancement Suggestions
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3
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296
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July 8, 2023
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Blueprints - Any Progress
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2
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334
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July 5, 2023
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Friday Dev News #124 - Residential Service Buildings
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2
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367
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July 3, 2023
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Good Meal insufficiency
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3
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307
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July 2, 2023
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Friday Dev News #122 - What's Next?
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6
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519
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July 1, 2023
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Friday Dev News #123 - Map Editor Progress
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2
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415
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June 30, 2023
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Game bug causing crash
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4
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376
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June 26, 2023
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Workforce Distribution
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1
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265
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June 25, 2023
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Erratic train behavior
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2
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296
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June 19, 2023
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Mines/Factories Say "Outgoing Storage Full" but Factories and Buildings Say "Incoming Storage Empty" and Districts Seem More Complicated to Help
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14
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981
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June 19, 2023
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Game shutting down after update
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2
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256
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June 16, 2023
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Of cutscenes and men
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1
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353
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June 13, 2023
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Building bug (not sure what to call it)
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1
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213
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June 13, 2023
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Power substation and power pole after update
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3
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384
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June 12, 2023
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May 12 Update Jitters
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1
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278
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June 11, 2023
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Improvement Update Released!
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1
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507
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June 11, 2023
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Underground utility conduit
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2
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498
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June 6, 2023
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