Introduce yourself!

Hello world, my name is René and I’m responsible for all the visual things you see when playing Founders’ Fortune.

I’ve been playing games ever since I got my GameBoy Color with Harry Potter and the Philosopher’s Stone when I was 6 years old. Since then I’ve tried more and more games from various genres. Some of the many games that have a special place in my heart are: Super Mario 64, Age of Empires 2 & 3, The Sly Cooper Trilogy, Gothic 3, The Elder Scrolls: Skyrim, Minecraft, Call of Duty Moder Warfare 2, Battlefield 3, Starcraft II (plus Extensions). Over the last few years I started playing more and more indie games since they often have a different and very refreshing approach. Games like Stardew Valley, Factorio or Deep Rock Galactic keep me more busy then AAA titles lately.

Games that involve (base) building like Age of Empires, Anno, Sims and even Rollercoaster Tycoon have always been my top time killers as I love the creative aspect of creating and thereby influencing the game world.
At some point around the 11th grade I realized that designing ingame or playing around with map generators is no longer enough for me. My friend Daniel introduced me to Blender, a very decent piece of freeware 3D-Software that, while very time consuming to learn at first, offers all the tools you need to start off making 3D-Art for games or movies.
Ever since then I’ve been working together with Daniel on multiple projects and enhanced my modeling, animating, and texturing skills. Having just finished my elementary school teaching degree, I took the chance to start working on our game more seriously. I’m very excited and can’t wait to see how it will turn out!

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