Suggestion: Yield roads

What is shown in the pic, lol. The purple lorries in the main road should not be yielding to the greenies.

My suggestion is either make it automatic that lorries in higher-level roads will not yield to one in lower ones, or allow the player to explicitly mark a road to yield - or, ideally, both.

1 Like

Try and use lane math. Add a higher level road after the interchange to ensure that all lanes of traffic flow correctly. You can even reduce the number of lanes after a segment or two. This will force all traffic on that wider segment to flow into fewer lanes more effectively.

Nice idea. It works, thanks

Traffic Signs and Traffic Lights is in the game’s roadmap menu, under Guaranteed Features for Early Access. So it’s probably going to be added to the game before the full release.

1 Like