I initially blamed it on something else, but after the yesterday’s update the issue persisted so I started investigating
CPU: 13700K
mobo: ASUS Z790 Creator
video card: MSI RTX4070
video driver: 546.17, also tested with the previous 2 drivers released
what I found: every time I enabled a FPS cap in the nVidia Control Panel the game would stutter, it would not stutter if I switched from FullScreen or Exclusive FullScreen to Windowed - for some reason, Windowed mode doesn’t do it
I tried with different values for the FPS cap, but the result was the same
I also tried putting the card’s power management mode to performance in the NVCP - no change
the only thing that “fixed” it was to enabling Slow VSync inside the game’s graphics options, advanced menu; with no FPS cap in NVCP
note: in NVCP, VSync is set to “Use the 3D Application Settings”
there’s something odd on how the UNITY engine handles VSync, like it always is … UNITY doesn’t have a good track record of dealing with VSync
turning off VSync in game, having a FPS cap and VSync in NVCP doesn’t show the issue
on the other hand, exiting the game resets the VSync setting to ON in the Advanced Settings submenu -so that’s a new problem