Keyboard commands overriding road snap

Hey everyone!

title is my number 1 suggestion, verticality is efficiency!

next would be ‘road lock’ so that specific sections can’t be deleted accidentally!

next requires some splainin but each node on a road has a max number of 4 roads and in order to place a road section above/below a node with less than 4 roads, you currently have to fill the nodes with roads. Thus, a way of filling the nodes with something that acted as though there were a road (dead end? direction of travel signs?) but not, would be good!

another idea is power lines above roads, an addition to road nodes?

Thanks for reading!

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