Hi all ! First post here after about 15 hours of play, and 1 city to level 6.
Loving the vibe of the game, it’s really chill, engaging, pretty looking, and feels like there are infinite ways to design an efficient system. I find the whole execution really appealing.
I do have a few issues with specific things, that i will list below
1 - a minor point, but when the “research succesful” message pops up, it stops your cursor from drawing or placing a building. This is a small thing, but it can get really frustrating when you’re in the middle of placing a delicate piece of road, and you get interrupted.
2 - drawing roads can be really tedious, because the “preview” of the road lies. It sometimes shows that it will be ok, but then you draw it and it’s not. If the preview of roads is not accurate, it becomes really difficult to ever trust it, and it then becomes a trial and error game. Hardly engaging.
3 - same goes for power pylons, which sometimes show that they will place ok, but then sink in rocks. The preview should be reliable and trustworthy.
4 - widening roads by upgrading them can easily disturb buildings and get in the way. I understand that some building are better left on side roads that won’t need upgrading (sand mines is the best example), but it can happen with others. If you give me the option to snap buildings to roads, but then punish me for it by making me move them when i upgrade said roads, it feels really “chore like” to have to move all of them.
I think this is it for now, I will start another city today, and will try my best to find out other little nagging things, in the hopes that it helps developping a better game Keep it up, and thank you in advance for your consideration.