tried to add area to non-existing plot 1
at System.Environment.get_StackTrace () [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0
at LogUtil.Error (System.String message, System.String category) [0x00000] in :0
at DebugUtil.Fail (System.String message) [0x00000] in :0
at DebugUtil.AssertNotNull (System.Object obj, System.FormattableString message) [0x00000] in :0
at PlotModifier.AddToPlot (System.UInt16 plotId, UnityEngine.RectInt rectToAdd, System.Boolean updateImmediately) [0x00000] in <77ce2c480ce143af9563e3296d5750be>:0
at PlotPaintPlayerAction.Paint () [0x00000] in :0
at PlotPaintPlayerAction.TryHandleConfirmPressed (PlayerActionCallCommonData commonData, PlayerActionConfirmType confirmType) [0x00000] in :0
at PlayerActionModule.HandleConfirmPressed (IPlayerAction activePlayerAction, PlayerActionConfirmType confirmType) [0x00000] in <527ede4b503740d4b8f210867598130f>:0
at PlayerActionModule.UpdateFrameUnity () [0x00000] in <527ede4b503740d4b8f210867598130f>:0
at WorldOrchestrator.UpdateFrameUnity () [0x00000] in <793c0c5693854e3d87ee09f0e3b854bd>:0
at GameOrchestrator.Update () [0x00000] in <793c0c5693854e3d87ee09f0e3b854bd>:0
Player.log (20.0 KB)