This is a repeatable bug every time it gets to this point in the game. The game crashes when it has enough resources for the second phase of the Adamantine Drill, when it gets the final delivery of Steel. There is an oddity that I wonder if it could be the cause–it has 1002 / 1000 concrete that has been delivered (screenshot attached)
I am on an Intel iMac, running MacOS Sonoma 14.1.2. I have the log, and the saved game (not sure the path on Mac), so I can send to whoever can look. @Daniel ?
I have the same issue at exactly the same point in the game. I’m on a Apple M2 Mac running Sonoma 14.2.1.
My save: Outpost Theta-3 2.sav - Google Drive
Crashed Thread: 15 tid_e403
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6
Terminating Process: InfraSpace [48441]
Thread 15 Crashed:: tid_e403
0 libsystem_kernel.dylib 0x184a4e0dc __pthread_kill + 8
1 libsystem_pthread.dylib 0x184a85cc0 pthread_kill + 288
2 libsystem_c.dylib 0x184991ad4 __abort + 136
3 libsystem_c.dylib 0x184991a4c abort + 192
4 libsystem_c.dylib 0x184990d30 __assert_rtn + 284
5 RoutingKit 0x102e52d54 RoutingKit::ContractionHierarchyQuery::run() (.cold.3) + 40
6 RoutingKit 0x102e42100 RoutingKit::ContractionHierarchyQuery::run() + 428
7 ??? 0x326f0ee34 ???
8 ??? 0x326f0ed68 ???
9 ??? 0x326f0df64 ???
10 ??? 0x326f0d5d4 ???
11 ??? 0x326f0d37c ???
12 ??? 0x326f0d1e0 ???
13 ??? 0x326f16ca4 ???
14 ??? 0x326f168e8 ???
15 ??? 0x335dec0e0 ???
16 ??? 0x326b0b314 ???
17 ??? 0x326b214a0 ???
18 ??? 0x326b212e8 ???
19 ??? 0x2fb713770 ???
20 ??? 0x2fb713664 ???
21 ??? 0x2fb713530 ???
22 libmonobdwgc-2.0.dylib 0x10fa11398 0x10fa00000 + 70552
23 libmonobdwgc-2.0.dylib 0x10fb973f8 0x10fa00000 + 1668088
24 libmonobdwgc-2.0.dylib 0x10fb97318 mono_runtime_invoke + 100
25 UnityPlayer.dylib 0x106d62250 0x106748000 + 6398544
26 UnityPlayer.dylib 0x106d516e0 0x106748000 + 6330080
27 UnityPlayer.dylib 0x106b770b4 0x106748000 + 4386996
28 UnityPlayer.dylib 0x106b761cc 0x106748000 + 4383180
29 UnityPlayer.dylib 0x106b780a4 0x106748000 + 4391076
30 UnityPlayer.dylib 0x106b7856c 0x106748000 + 4392300
31 UnityPlayer.dylib 0x106b78980 0x106748000 + 4393344
32 UnityPlayer.dylib 0x106b77874 0x106748000 + 4388980
33 UnityPlayer.dylib 0x106c892b8 0x106748000 + 5509816
34 libsystem_pthread.dylib 0x184a86034 _pthread_start + 136
35 libsystem_pthread.dylib 0x184a80e3c thread_start + 8
Thread 15 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000
x4: 0x0000000000000000 x5: 0x0000000000989680 x6: 0x0000000000000000 x7: 0x0000000000000850
x8: 0xe62c27982370cc0d x9: 0xe62c27994ebc3c0d x10: 0x00000000000003e8 x11: 0x0000000000000000
x12: 0x0000000000000031 x13: 0x00000000001b3000 x14: 0x0000000000000000 x15: 0x000000011fb28b60
x16: 0x0000000000000148 x17: 0x00000001e42d7340 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x000000016dccf000 x21: 0x000000000000e403 x22: 0x000000016dccf0e0 x23: 0x0000000102e59953
x24: 0x00000001da0de000 x25: 0x0000000140658e10 x26: 0x000000051c162650 x27: 0x0000000000000000
x28: 0x000000010f426d20 fp: 0x000000016dccdd20 lr: 0x0000000184a85cc0
sp: 0x000000016dccdd00 pc: 0x0000000184a4e0dc cpsr: 0x40001000
far: 0x0000000000000000 esr: 0x56000080 Address size fault
OGBob
January 28, 2024, 10:19pm
3
Same thing here. M1 Max Mac, 32GB, Sonoma 14.2.1. I’ll file a bug report.
system
Closed
February 27, 2024, 10:20pm
4
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