Also, the little blue rings that allow for easy movement of roads disapeared after the first segment of the track.
Then after two or three longer ones the game crashed.
Player.log
See the full log here: data.estada.ch/InfraSpace/Long Railway Player.log
The end:
Could not allocate memory: System out of memory!
Trying to allocate: 33570818B with 16 alignment. MemoryLabel: Texture
Allocation happened at: Line:69 in
Memory overview
[ ALLOC_TEMP_TLS ] used: 32944B | peak: 0B | reserved: 7929856B
[ ALLOC_DEFAULT ] used: 714327094B | peak: 0B | reserved: 893685760B
[ ALLOC_TEMP_JOB_1_FRAME ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_2_FRAMES ] used: 0B | peak: 0B | reserved: 2097152B
[ ALLOC_TEMP_JOB_4_FRAMES (JobTemp) ] used: 4054285B | peak: 0B | reserved: 60817408B
[ ALLOC_TEMP_JOB_ASYNC (Background) ] used: 606021B | peak: 0B | reserved: 97517568B
[ ALLOC_GFX ] used: 254388448B | peak: 0B | reserved: 335581184B
[ ALLOC_CACHEOBJECTS ] used: 213878520B | peak: 0B | reserved: 297541632B
[ ALLOC_TYPETREE ] used: 66640B | peak: 0B | reserved: 4194304B
Could not allocate memory: System out of memory!
Trying to allocate: 33570818B with 16 alignment. MemoryLabel: Texture
Allocation happened at: Line:69 in
Memory overview