I realise that Apple Trees are rare by design and wanting to remove some must seem counter-productive. However, I need to remove three Apple Trees in order to make way for the eleven large houses my colonists are demanding. My question to the Devs is this: could it be possible to re-plant an existing tree in a new location? Like in real life, a gardener can take a cutting from a tree and then plant it to create a new one. So then, once the new tree was planted, the donor tree would either die or be cut down. This would prevent players being able to plant huge forests of apple trees and spoil the balance of the game. If that’s not possible, then it would be nice to at least have the option to cut them down.
I have also been wondering if it would be an option to somehow be able to create more apple trees. I am currently on an island with a whopping 4 apple trees… Perhaps one could buy saplings from a trader, or have a research for it? I suppose it would have to be expensive to make, to keep things balanced. But I think it would make sense in later game to be able to produce apple saplings and perhaps even cotton plants.
Yes the balancing aspect of dealing with apple trees is a bit problematic for us. Daniel is reworking the “move furniture function” and as soon as this is working properly we can start thinking about making that an option. We just need to make sure that there is no way of exploiting the mechanic (Teleporting trees from the other side of the map to your colony ect.). Also the usability is something to keep in mind. I think we won’t be able to implement that in Alpha 8.
You’re right! Making apple tree and cotton plants planting expensive is probably our safest bet.