There is going to be a full life cycle, relatives and family relationships. You’re going to have to provide education for the kids for them to grow up to be a useful member of the village - but sometimes they don’t wanna study!
It’s a new menu in the character overview and there are quite a bunch of things that can happen here. Every relationship is at a level and through interactions that level can go up or down. You can see the progress in the bar at the bottom.
Each relationship can have additional modifiers, like
"Impressed": Every positive interaction will have be twice as good "Annoyed": won’t talk to a certain villager anymore "Related": When 2 villagers are relatives in one way or another.
There are a couple of key differences to be noted, like the “profession” menu is missing. That’s because kids are unable to do any real work for you.
Instead, they have 2 main tasks:
Have a happy childhood
Study regularly so they can be useful later on
The happiness during childhood will determine positive and negative traits when the kid is growing up.
The education will be a powerful tool to get their adult life started with a bunch a experience stars in various professions already.
Having lived a long, and hopefully fulfilling life, they are now enjoying their twilight years.
Not everyone is content with getting older though - some people tell tales of a magic elixir with the power to reverse the aging process for a while. Taking this elixir is not without consequences however…