NavMesh.CalculatePath returned a path that's too far from the NPC starting pos (684.56, 4.50, 300.18), first corner: (684.17, 5.75, 299.71), nodes count: 3 at System.Environment.get_StackTrace () [0x00000] in <314938d17f3848e8ac683e11b27f62ee>:0 at LogUtil.Error (System.String message, System.String category) [0x00000] in :0 at NavUtil.CalculatePath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, System.Int32 areaMask, System.Collections.Generic.List`1[T] corners) [0x00000] in :0 at LogisticsModule.TryCalculatePathToChest (ChestWOComponent chest, UnityEngine.Vector3 start, System.Collections.Generic.List`1[T] path, System.Nullable`1[System.Single]& pathEndRotationY) [0x00000] in <3b004e7ed03947a9a4e38270b9e249dd>:0 at LogisticsModule.FindAccessibleChestWithSpaceForItemsOnPlot (ItemObjAmount itemAmount, UnityEngine.Vector3 start, System.UInt16 plotID, System.Collections.Generic.List`1[T] path, System.Nullable`1[System.Single]& pathEndRotationY) [0x00000] in <3b004e7ed03947a9a4e38270b9e249dd>:0 at VillagerWorkUtil.TryGetReachableChestWithSpaceForItemOnPlot (Item item, UnityEngine.Vector3 startPos, PlotInfo plotInfo, WorldObject defaultWO, System.Collections.Generic.List`1[T] path, System.Nullable`1[System.Single]& pathEndRotationY, LogisticsModule logisticsModule) [0x00000] in <6cd35df3b1be48dfbc8caa9a73975f85>:0 at VillagerWorkOrderUtil.HandleWork_CheckIfOutputHasSpace (WorkOrder order, ItemContainer villagerInventory, PlotInfo workPlotInfo, UnityEngine.Vector3 villagerPos, BTWorkOrder btWorkOrder, WorldObject& currentWOTarget, System.Collections.Generic.List`1[T] currentPath, System.Nullable`1[System.Single]& currentEndRotationY, WorkOrderStatus& cachedStatus, System.Boolean& isAnythingToDo, ItemModule itemModule, LogisticsModule logisticsModule) [0x00000] in <6cd35df3b1be48dfbc8caa9a73975f85>:0 at VillagerWorkOrder.HandleWork (BTWorkOrder btWorkOrder) [0x00000] in <6cd35df3b1be48dfbc8caa9a73975f85>:0 at BTWorkOrder.ExecuteFrame () [0x00000] in <6cd35df3b1be48dfbc8caa9a73975f85>:0 at BehaviourTree.ExecuteFrame () [0x00000] in <33f9b9e3b8ef40d4840f5a7e35d04102>:0 at NPC.UpdateFrameUnity () [0x00000] in <33f9b9e3b8ef40d4840f5a7e35d04102>:0 at NPCModule.UpdateFrameUnity () [0x00000] in <33f9b9e3b8ef40d4840f5a7e35d04102>:0 at WorldOrchestrator.UpdateFrameUnity () [0x00000] in <793c0c5693854e3d87ee09f0e3b854bd>:0 at GameOrchestrator.Update () [0x00000] in <793c0c5693854e3d87ee09f0e3b854bd>:0