# IS Mods

**URL:** https://forum.dionicsoftware.com/c/infraspace/infraspace-mods/13.md

[Latest](https://forum.dionicsoftware.com/latest.md) · [Categories](https://forum.dionicsoftware.com/categories.md)

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## [Introduction to InfraSpace Modding](https://forum.dionicsoftware.com/t/introduction-to-infraspace-modding/3134)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 2\
**Last updated:** [October 13, 2022, 9:51am UTC](https://forum.dionicsoftware.com/t/introduction-to-infraspace-modding/3134 "2022-10-13T09:51:04Z")

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Do you want to make your own stuff and put it into InfraSpace? This category is all about making and playing mods. This post here is a collection of tutorials to get you started modding InfraSpace yourself. Contents …

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## [Official ModKit with menu](https://forum.dionicsoftware.com/t/official-modkit-with-menu/4692)

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**Author:** [@WikiWick](https://forum.dionicsoftware.com/u/WikiWick)\
**Replies:** 11\
**Last updated:** [September 27, 2025, 12:24pm UTC](https://forum.dionicsoftware.com/t/official-modkit-with-menu/4692 "2025-09-27T12:24:12Z")

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Hello everyone, I’m new to Infraspace and have recently discovered modding. I’ve already explored JSON modding and now I want to try script modding. Unfortunately, I’m encountering some difficulties, especially with the…

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## [BaYoNeTTe's mods](https://forum.dionicsoftware.com/t/bayonettes-mods/4114)

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**Author:** [@BaYoNeTTe](https://forum.dionicsoftware.com/u/BaYoNeTTe)\
**Replies:** 18\
**Last updated:** [April 15, 2025, 7:54pm UTC](https://forum.dionicsoftware.com/t/bayonettes-mods/4114 "2025-04-15T19:54:12Z")

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Hello space settlers, I plan to do a bunch of smaller and maybe also slightly bigger mods around various features of the game. Since some of them may be useful, I’ll publish them on Steam. Here you can find additional i…

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## [Adding new buildings to the construction menu](https://forum.dionicsoftware.com/t/adding-new-buildings-to-the-construction-menu/4234)

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**Author:** [@BaYoNeTTe](https://forum.dionicsoftware.com/u/BaYoNeTTe)\
**Replies:** 0\
**Last updated:** [December 9, 2023, 1:23pm UTC](https://forum.dionicsoftware.com/t/adding-new-buildings-to-the-construction-menu/4234 "2023-12-09T13:23:48Z")

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What is the best way to add new buildings to the construction menu right now? The way described in the tutorial is outdated and does not work anymore ever since the UI was overhauled. I tried adding it through the const…

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## [Mods for non-Steam players](https://forum.dionicsoftware.com/t/mods-for-non-steam-players/4183)

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**Author:** [@BaYoNeTTe](https://forum.dionicsoftware.com/u/BaYoNeTTe)\
**Replies:** 2\
**Last updated:** [November 24, 2023, 6:23pm UTC](https://forum.dionicsoftware.com/t/mods-for-non-steam-players/4183 "2023-11-24T18:23:54Z")

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The issue has came up more than once already so I wanted to ask if there are any ideas to cater mods to players who got the game through channels other than steam. They can use them, as far as I understand, just not take…

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## [InfraSpace Modding Tutorial: Adding new assets](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-adding-new-assets/3140)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 13\
**Last updated:** [April 8, 2024, 1:30pm UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-adding-new-assets/3140 "2024-04-08T13:30:45Z")

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This tutorial covers how to add anything that might have a 3D object representation in game. At the time of writing, this category is Buildings. For adding a new building you can find an example setup in the ISModKitUni…

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## [Localization in mods](https://forum.dionicsoftware.com/t/localization-in-mods/3854)

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**Author:** [@BaYoNeTTe](https://forum.dionicsoftware.com/u/BaYoNeTTe)\
**Replies:** 1\
**Last updated:** [June 30, 2023, 1:34pm UTC](https://forum.dionicsoftware.com/t/localization-in-mods/3854 "2023-06-30T13:34:45Z")

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I’m trying to find out what can be done with mods and how and replayed the tutorial mods. I found that the current version of InfraSpace doesn’t load my localizations.json I put in the mod folder. So all text of mods is …

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## [InfraSpace Modding Tutorial: Changing existing parameters](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-changing-existing-parameters/3138)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 0\
**Last updated:** [July 11, 2022, 1:32pm UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-changing-existing-parameters/3138 "2022-07-11T13:32:08Z")

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This short tutorial goes into depth on how to easily change the configurations in the games .json files, as done in the “Making your first example mod” Tutorial . Go through that tutorial first. At the time of writing, …

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## [Modding Reference](https://forum.dionicsoftware.com/t/modding-reference/4186)

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**Author:** [@BaYoNeTTe](https://forum.dionicsoftware.com/u/BaYoNeTTe)\
**Replies:** 2\
**Last updated:** [November 23, 2023, 5:42am UTC](https://forum.dionicsoftware.com/t/modding-reference/4186 "2023-11-23T05:42:04Z")

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Here I’m trying to collect all the information that may be useful for everyone trying to mod the game, including myself :grin: If you got something to contribute, correct errors or have any question about general knowled…

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## [Modding questions](https://forum.dionicsoftware.com/t/modding-questions/3653)

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**Author:** [@Eventure](https://forum.dionicsoftware.com/u/Eventure)\
**Replies:** 4\
**Last updated:** [December 2, 2023, 2:43am UTC](https://forum.dionicsoftware.com/t/modding-questions/3653 "2023-12-02T02:43:05Z")

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Hello Devs, I have a few questions about modding: ASSETS: Where can I find the assets of the buildings included in the game and how can I extract and reuse them (as an .isasset file)? Background: I want to create a…

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## [InfraSpace Modding Tutorial: In-game Developer Tools](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-in-game-developer-tools/3132)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 4\
**Last updated:** [September 1, 2023, 12:00am UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-in-game-developer-tools/3132 "2023-09-01T00:00:26Z")

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The in-game dev tools and help you in two main ways: Debug options will make it easier to test your creations without having to play so much The tools will show you information about what’s going on behind the scenes H…

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## [What determines building size?](https://forum.dionicsoftware.com/t/what-determines-building-size/3481)

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**Author:** [@dePoPo](https://forum.dionicsoftware.com/u/dePoPo)\
**Replies:** 2\
**Last updated:** [July 11, 2023, 5:12pm UTC](https://forum.dionicsoftware.com/t/what-determines-building-size/3481 "2023-07-11T17:12:38Z")

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Great work at the mod kit. It is dazzling what van be done with it :slight\_smile: May we see many mods. Looking at the for example the saltmine mod, what determines the final building size ? Say i’d want to make a ‘larg…

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## [Program Quits upon Start Up](https://forum.dionicsoftware.com/t/program-quits-upon-start-up/3767)

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**Author:** [@eranderson](https://forum.dionicsoftware.com/u/eranderson)\
**Replies:** 0\
**Last updated:** [April 26, 2023, 2:58pm UTC](https://forum.dionicsoftware.com/t/program-quits-upon-start-up/3767 "2023-04-26T14:58:16Z")

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I have played Infra Space for some time getting to over 6k inpeople, over 10k in housing and slightly more in jobs. But now the program quits on me when I start up! So what is going on with the program InfraSpace? Respe…

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## [Pipe modding](https://forum.dionicsoftware.com/t/pipe-modding/3731)

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**Author:** [@Stryth](https://forum.dionicsoftware.com/u/Stryth)\
**Replies:** 0\
**Last updated:** [April 3, 2023, 4:13pm UTC](https://forum.dionicsoftware.com/t/pipe-modding/3731 "2023-04-03T16:13:20Z")

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Is there any way to alter the efficiency loss from connecting structures to pipes? Either with modding or any other way? Losing 1/3 of it’s productivity seems like a bit much, so i’d like to change it to just a 10% loss …

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## [Terraforming mod](https://forum.dionicsoftware.com/t/terraforming-mod/3675)

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**Author:** [@ZeroSinRaid](https://forum.dionicsoftware.com/u/ZeroSinRaid)\
**Replies:** 1\
**Last updated:** [March 19, 2023, 6:44pm UTC](https://forum.dionicsoftware.com/t/terraforming-mod/3675 "2023-03-19T18:44:29Z")

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Hello, I am new to creating mods and I’m trying to make a mod that extends the radius of some of the buildings. Every time I try to load a save file it sits and spins. Here is the code I came up with. If anyone has an …

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## [How mods work - override other mods](https://forum.dionicsoftware.com/t/how-mods-work-override-other-mods/3677)

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**Author:** [@tekki](https://forum.dionicsoftware.com/u/tekki)\
**Replies:** 0\
**Last updated:** [March 19, 2023, 6:36pm UTC](https://forum.dionicsoftware.com/t/how-mods-work-override-other-mods/3677 "2023-03-19T18:36:26Z")

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I was somehow playing with mods. Noticed: The mods are loaded in an alphabetical order. Meaning, if a mod ‘A Mod’ make changes to one building, they got overwritten without noticing somehow from a mod ‘Z Mod’ if those…

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## [InfraSpace Modding Tutorial: Basic Overview + Making your first example mod](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-basic-overview-making-your-first-example-mod/3135)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 1\
**Last updated:** [July 11, 2022, 12:51pm UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-basic-overview-making-your-first-example-mod/3135 "2022-07-11T12:51:59Z")

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Basic Overview InfraSpace can be modded in three big ways requiring different types of skills: 1. Overriding the values that are currently in the game You can write simple patch.json files in order to change a lot of th…

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## [InfraSpace Modding Tutorial: Publishing your Mod to the Steam Workshop](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-publishing-your-mod-to-the-steam-workshop/3143)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 0\
**Last updated:** [July 11, 2022, 3:09pm UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-publishing-your-mod-to-the-steam-workshop/3143 "2022-07-11T15:09:29Z")

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You have created something cool? Share it! Here is how to make your mod available to others. 1. Make sure config.json is set up properly InfraSpace uses the values in config.json to tell the Steam Workshop about your g…

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## [InfraSpace Modding Tutorial: Introduction to Script Mods](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-introduction-to-script-mods/3133)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 3\
**Last updated:** [July 11, 2022, 10:00am UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-introduction-to-script-mods/3133 "2022-07-11T10:00:09Z")

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Script Mods can make powerful modifications to the way the game plays because they can access the data directly. I recommend the following steps to get started: Read the basic intro below and have the Example Mod sour…

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## [InfraSpace Modding Tutorial: How to decompile Infraspace](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-how-to-decompile-infraspace/3131)

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**Author:** [@Null3rror](https://forum.dionicsoftware.com/u/Null3rror)\
**Replies:** 0\
**Last updated:** [July 11, 2022, 8:52am UTC](https://forum.dionicsoftware.com/t/infraspace-modding-tutorial-how-to-decompile-infraspace/3131 "2022-07-11T08:52:00Z")

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The InfraSpace license allows decompiling the InfraSpace source code for the purpose of creating mods and for education. This is how you do it. 1. Download and execute dnSpy Other programs will work just as well, but d…
